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Showing posts with label VIDEO GAMES. Show all posts
Showing posts with label VIDEO GAMES. Show all posts

Tuesday, September 23, 2008

Unleashed the power of the Force.


The Force Unleashed is a great game with great graphics and a wonderful story!

You play as Darth Vader's Secret Apprentice throughout the whole game and you eventually travel down the road of redemption.

There are wonderful characters including Starkiller's love life and pilot Juno Eclipse. It includes Vader, The Emperor, Bail and Leia Organa, Shaak Tii. It includes a good deal of new Characters, Maris Brood, General Rahm Kota, and a possessed gungan named Kleef.

The story plot is great with a bunch of twists and turns that I wasn't expecting. The graphics are wonderful and the free play modes are even better.

For the PSP you get what is called Historic Missions which is where you can play parts of the original Saga with your force powers. You also get Duel Made and Order 66. There are many other cool things to be discovered including lightsaber Customization and costume customization.

The Force Unleashed is truly the gap between Revenge of the Sith and a New Hope.

This is the greatest Star Wars Game ever.

If I were you, I'm gonna get this game right away.

Friday, September 5, 2008

Head for adventure with Lego Indiana Jones


Lego Indiana Jones is a very enjoyable game.... the best lego game so far in my opinion. the game had a great tone to it ....kept me entertained and made the overall feel of the game good. Also the puzzles and difficulty level were great considering the wide range of gamers that got it ..

I easily give this game a 9 ....and i would greatly recommend this game to anyone without a doubt...
though this game has a few flaws like character communication and actions that can get a little aggravating at times ..its not enough to make me not want to play it ..if anything it makes me play more to beat the challenge.

Plus the game keeps you entertained by offering funny videos and obstacles .I think everyone with a psp should get this game ...and those who got this game ...along with me is now looking forward to the lego batman.

My kid liked it, so probably your kid will also like it. It's about time you introduce your kid to the daredevil archaeologist.

Get one now and enjoy Indy's adventure.

Friday, August 29, 2008

The Force is with Soul Calibur IV


The long awaited continuation of the Soul Calibur series finally arrives on next-gen consoles, and although it's definitely no classic, it improves on the core gameplay & adds a functional multiplayer mode.

In Soul Calibur IV you can play as 26 original characters, including the 2 new additions Hilde and Algol, an additional 5 new 'bonus' characters, which are designed by guest artists, and 2 Star Wars guest characters. All of the characters are quite different from one another, ranging from a dual claw wielding contortionist to a titanic axe wielding golem. The exceptions are the 5 bonus characters, all of whom are simply clones of other characters - which is quite disappointing.

For the most part, all of the characters feel rather balanced. No character has exactly a massive advantage over another, but a few characters are better at dealing with anyone, a few characters may have a SLIGHT struggle against certain opponents.

The exclusive Star Wars characters are extremely different from one another. The PS3 version gets to use Darth Vader while the XBOX 360 will be able to use Yoda. Out of the two characters, Vader definitely feels more in place. While Yoda has quite an original moveset, he is terribly unbalanced... Other characters can't hit Yoda with high attacks or throw him due to his small size, these attacks will simply pass over his head leaving you wide open to an attack. Both versions will have access to 'Starkiller', the secret apprentice from the upcoming game Star Wars : The Force Unleashed. Although he may feel slightly overpowered when you are fighting the AI playing as him, in the hands of another player this is no longer evident.

Apart from the Star Wars characters (which may be downloadable content in the near future for the opposite system), the console's versions don't really feel any different from one another. The visuals are are practically exactly the same. The only other difference is the optional install on the PS3 version, which may improve loading times somewhat, however, this feature will be available on the XBOX 360 version too, shortly.

The game looks amazing, in my opinion it is one of the best looking fighters ever. All the 13 stages look beautiful, the characters are impressively high detailed and the animation is smooth and fluid.

The actual gameplay feels rather unchanged compared to previous installments. The pace isn't as fast as Soul Calibur III, but isn't as slow as Soul Calibur II. It feels just about right in terms of speed. Compared to other fighters Soul Calibur is more of a 'pick up and play' type of game, you don't need to spend hours on end remembering long, 10 hit combos. Rather than spending time learning how to attack, you need to choose when to attack, making this a more skill-based fighter rather than memorizing combos.

Alot of the changes made to the gameplay are welcome additions, the critical finish system will now no longer reward players who block constantly ('turtling') which makes the game more offensive.

Unfortunately, the game hardly has any content with most unlockables just being bought by gold which requires 'farming'. Story mode is now only 5 stages long, although the stages including the AMB (Active Matching Battle) system, which basically lets you or the AI switch between characters during battle. The addition of this feature in single player makes you wonder why it wasn't included in VS modes or Multiplayer, the only option being a 1 vs 1 match.

The main mode, Tower Of Lost Souls, is honestly not very fun. You can choose to ascend the tower, where you will have to play through many stages where the opponents have different abilities, there are 60 floors in total and around the 40th floor thing start to get a little cheap. The AI will guard impact and counter you almost constantly, which sometimes mean you have to resort to cheap tactics to beat the AI. It makes the Tower Of Lost Souls just one extremely drawn out mode. The descend option is a little better, it's basically survival mode in which you have to slaughter foe after foe to see how far you can get down, when you die you will be taken all the way back to the top.

One of the best features of Soul Calibur IV is definitely the character creation. Create A Soul mode offers many options, unfortunately the created character movesets have all been removed and you are limited to choosing a moveset from the main cast. This is made up for by the large range of equipment, all offering different abilities for your character. You can then choose from a number of skills such as invisibility or auto grapple break, which are all surprisingly well implemented, and take your character online via the Special VS mode (where stats are in play). Or, if you don't care much for stats you can take them on Standard VS mode, where you wont have to worry about the disadvantages of your equipment, and can shape the appearance into anything you want. You can also fully edit the original cast, minus a few characters, so if you want to fully cloth Ivy, you can. Or you can make it so that she is wearing less clothes, which I thought was practically impossible.

Overall Soul Calibur IV is a fun, engaging experience and one of the most memorable fighters in recent years. Anyone can pick up and play this and have some great fun with it, but it's pretty stripped down in terms of ingame content and gamemodes, so if you don't have many friends who like playing fighters or don't want to head online, I wouldn't recommend this game for solely the single player content.

Saturday, July 12, 2008

RESIDENT EVIL 5 trailer will give you goosebump

Check out this latest trailer of Resident Evil 5.

If you think that the first four Resident Evil are pretty scary, think again.

Set in Africa, this game has outstanding visuals, as you can see the colors are faded to give that creepy feeling about the game.

Problem is, we still have to wait for its release.


Monday, July 7, 2008

Syphon FIilter : Logan's Shadow is the best in the series so far


Syphon Filter Logan's Shadow is the heart-pounding sequel to the award winning Dark Mirror. You play as Special Agent Gabe Logan, and during a mission to capture a lethal weapon; you uncover some secrets, and learn that you can't trust anyone.
With your partner missing, you set out in hope to find her, while trying to stop the agency you work for to become corrupt.

Presentation
Syphon Filter Logan's Shadow is presented incredibly well, with nearly no bugs or glitches to speak of, a very sleek and neat looking menu, which is easy to navigate and short loading times. Top work.

Graphics
With some of the best graphics for the PSP to date, Logan's Shadow pushes the PSP's capabilities very hard. The in-game graphics are very good, with no framerate problems or slowdown, but the character models could do with a bit of work, well from a distance anyway. Enemies that are far away look similar to the poor quality that distant ones that Medal Of Honour has. But don't be fooled, Logan's Shadow still offers a very nice and detailed environment. The only slightly disappointing thing is that the online graphics are not quite up to par with the Single Player's, but no biggie.
The movie graphics are another story, they are absolutely incredible, a visual feat on the PSP. They are either equal or very close to the best-looking PS2 games movie graphics.
There are also no glitches to speak of… well at least during my 50+ hours of playing the game, I haven't found any.

Sound
Superb voice acting, and is very close quality with some PS3 games. But the guns don't sound like real guns; they sound more like a little kids toy, which is disappointing. But the noises of when the player moves around is spot on. And this all stays the same while online.

Gameplay
If you have played Dark Mirror, then you will be familiar with the controls, but this time round, Gabe has a few new tricks up his sleeve, including being able to do blind fire and… well I don't want to spoil it for you, so play it and find out. Logan's Shadow offers up pretty much the same experience as Dark Mirror did, but with a few changes. That's not saying that it is a bad thing though, it is still very fun to play. The only big let down here is the very confusing storyline, where you en up wondering which side you are on, good or bad.
Now time to move onto Multiplayer, Logan's Shadow's Multiplayer is again similar to that of Dark Mirror, but this time round it also has a free demo of Syphon Filter Combat Ops, which is a Multiplayer game only, where you can create your own maps, chose where to put guns, crates, barrels, ladders and zip lines, but the actual creation of the maps is very limited, but that's because it is only a demo.

Lasting Appeal
The campaign will last you around 7 hours, but you can always go back to unlock new guns and equipment, which will add another 5-12 hours, depending on how you approach it. Then there is also the very fun Multiplayer that should last for months. And if all that isn't enough, why not have a play around with Combat Ops and test the maps that you create.

Overall
All up, Logan's Shadow succeeds at almost everything it tries , making it the best shooter on the PSP, period.
Lets hope that Gabe's next instalment is as fun and challenging as this one was.

Saturday, June 14, 2008

METAL GEAR SOLID 4 IS A MASTERPIECE


Wondering why, it took me so long to update my post ? It's because of this game, Metal Gear Solid 4.

Upon starting arguably the most anticipated game of 2008, you'll be welcomed with an installation screen boasting an incredibly detailed bust of this tale's protagonist, calmly smoking cigarette after cigarette, coupled with the various health warnings that usually take up space in the manual, or the back of the case. After the initial install, which takes approximately 8 minutes, you're thrown into the first of many amazingly directed cutscenes. The seemingly slow start does a great job at setting the scene for a non-stop thrill-ride experience, burrowing ever deeper into the story of the MGS universe.

Along the way, you'll be treated with the chance to remind yourself of the back story of the Metal Gear Solid saga, with button-presses during cutscenes triggering flashbacks, and given that MGS4 has such a legendary series behind it, this game does a brilliant job at evoking a sense of nostalgia that no other modern game, of my knowledge, has managed to accomplish.

In an attempt to keep this review spoiler-free, I'll keep the name of a 'certain key location' from Snake's past under wraps, but going back there is, undoubtedly, one of the best things that could happen to long-time fans of the series.

Fans of the series that were longing for all the loose ends to be tied up will not be disappointed. The game is, however, not without it's usual accompaniment of plot twists, and even in this game alone, manages to create more loose ends, and tie them up by the time the experience comes to an end. Every surviving character from previous games of the series is brought back to have their story fulfilled, and new characters, such as the new members of Rat Patrol and the Beauty and the Beast unit, make for a truly memorable, immersing, video gaming experience.

The gameplay has had a few changes applied to it, which may take some getting used to for veterans of the series, but shouldn't prove to be an obstacle, as the story will be sure to make you persist through the campaign.

Shooting can now be taken care of via an 'over-the-shoulder' camera, similar to Resident Evil 4, Gears of War, or Dark Sector, or by aiming down the sights of the various weapons of the huge arsenal made available to you by either collecting them from the battlefield, or by your friendly neighborhood gun launderer, Drebin. His shop can be accessed at any time via the pause menu, and offers items such as ammo, playboy magazines, new weapons, weapon upgrades and customization, and the unlocking of ID-Tagged weapons that you find on the battlefield.

The OctoCamo system is a new addition that avoids the fuss of the camouflage menus of MGS3. OctoCamo adapts to the environment that you are in. If you lie still, or are flattened still against a wall or object, the camouflage will adjust to the texture that you are against, making it possible to sometimes hide in plain view.

You are also reminded to pay attention to the new Psyche and Stress gauges. These both have an impact on how you perform during combat. If your stress rises to 100%, you will experience a 'Combat High', which, while benefitting for a period of time, has a negative impact on your abilities as soon as your stress drops again, resulting in shaky hands while aiming.

Graphically, this is one groundbreaking game. I found myself constantly thinking; "There is a game that can finally take the graphics crown from Uncharted: Drake's Fortune.". The cutscenes often end with them blending seamlessly back into gameplay, reminding you of just how stunning the game engine behind this incredible title is. The lighting, while over the top and 'movie-like', takes a more realistic stance than that of other game engines such as the Unreal Engine, and often fooled me into thinking that some of the scenes were acted out by real people.

The sound effects in this title are easily on a higher level than any other game out there. The voice acting puts many movies to shame, with the game's actors putting on a moving, emotive performance. The sound effects are best heard through a surround sound system, as they are nothing short of spectacular.

Last note on this Games:

This game is simply a perfectly executed package, and a true testament to the potential of the PlayStation 3's hardware, and the creative genius of Hideo Kojima and his team. As much as I hate to see this series come to an end, after seeing the battle waged by Snake in his final chapter, I believe Snake has earned his rest, and received a fitting send off in what I believe is the best videogame of all time.

Farewell, Solid Snake.

Monday, June 2, 2008

About Kung Fu Panda The Game

This video game from Activision looks very exciting to play and I am looking forward to play it.

This game is packed with thirteen level of action, you can invite three of your friends to play with and the foes here looks just tough.

This is a good promotional tool to promote the movie, just in time for the release of the film this coming Friday.

The graphics looks very colorful and alive. S o if you're looking for a game for your kid or for yourself, Kids will enjoy it more. This games for you. Let's just hope that it live up to its expectation. Watch the trailer below to find out what I've been talking about.

Saturday, May 17, 2008

Tekken 6 to hit console soon




With its arcade release, Tekken 6 has become a highly anticipated game for the video game console.

Japan has always been lucky since they are the first one to play the game in arcade. With High Definition and advance graphics, Tekken 6 is setting the benchmark for fighting game.

With some new characters led by Leo, a German trained in the Hakkyoku-Ken styule She my look like a man, but she is definitely a woman.

While Miguel is a Spanish brawler who's quite a toughie even if he isn't trained in any fighting technique.

Another girl, although she obviously looks like a girl, is Zafina, another babe to love in the series. Ahe is a mysterious girl who looks like a cross between a gypsy and an Egyptian mystic. Even her fighting skill is unknown.

A new big fella in the series, Bob is a fighter who practices free style karate. He also seems to be the unofficial hero of the overweight people because he's surpirsingly quick for his size.

Now the big boss for this game is Azazel. This boss is so large, he makes Jinpachi looks like rat in comparison. Looksmore like a mother Alien from the Alien movies.

Now this is one fighting game that shouldn't be miss.

Friday, May 2, 2008

Grand Theft Auto IV is the best!!!!!


Grand Theft Auto IV is finally here. And the latest installment in the bestselling (and controversial) franchise that infamously brought the gangsta life into rec rooms across the country does not disappoint. Generational improvements in graphics, sound, and memory are apparent in every detailed scene: it's adrenalized urban mayhem for a high-def generation.

As Eastern European immigrant Niko Bellic, you are lured to Liberty City (a not-so-very carefully disguised New York City) by your cousin Roman. It is in this setting — with the grime-and-crime levels turned up to '11' — that Niko must begin his rise to power, dealing with cops, street hustlers, drug dealers, and the Russian mob. What makes the experience so thrilling is how many different paths you are offered as you try navigate these mean streets.

Most so-called ''open sandbox'' games offer players a chance to roam, but GTA IV delivers a sense of freedom previously unimaginable. Niko can do just about anything and go anywhere. He can race around the city on a speedboat, take part in a highway chase — even peruse personal ads on websites. Just as significant: the game controls (for combat and driving), always the franchise's big weakness, are now vastly improved and no longer get in the way of the action.

Its criminal themes notwithstanding, GTA IV is more than a state-of-the-art videogame: it represents a compelling (if bloody and violent) example of both the narrative and immersive power of the medium.

This is so far the best in the franchise, and I couldn't take my mind off of it.

Go buy it now and play till the wee hours.

Saturday, April 26, 2008

Can't wait for Mortal Kombat vs. DC Universe


Midway is trying to copy the success of Capcom with its anticipated release of Mortal Kombat vs. DC Universe.

Marvel vs. Capcom 1 and 2 was such a big hit, that even after ten years it is still a great playable game. Spiderman, Captain American and Wolverine were just some of the superheroes from Marvel. The characters of Street Fighter lead the pack from Capcom.

This time, it will be the characters from the Mortal Kombat against the superheroes from DC universe.

Although I may say that DC Universe is more superior compared from the characters of Mortal Kombat World, they’re gonna give them a run for their money.

Lagging behind from Tekken and Soul Calibur popularity. Midway just came out with a bright idea of pitting its characters against the mighty characters of DC Universe.

I just can’t wait for its release, and I am quite excited to know the storyline and the revelations toward the game. I just think that Superman will be pitted to this monster with six hands. Or probably a Darkseid and this six hands monster will probably merge to create a super monster.

Now that leaves Namco pitting their characters to less popular comic book superheroes. Or probably Namco will just try to improve their fighting games.

How about Tekken vs. Street Fighter or How about a Royal Rumble between Tekken, Street Fighter, Mortal Kombat, Soul Calibur, and King of Fighters characters. Now that would be one heck of a fighting game.

Wednesday, March 5, 2008

GOD OF WAR : Chain of Olympus - God's Game in PSP


God Of War: Chains of Olympus is a prequel, in which we're following Kratos in a series of events that take place before GOW1 on the PS2. The story takes us into Kratos' past .We'll learn more about his love,his daughter and his hatred of Zeus as we travel through heaven and hell, battle all sorts of titans,ghosts,monsters and even the Gods themselves in this Epic adventure through ancient Greece!


The developers have done an amazing job into delivering a great movement and combat system using the analog-pad and the buttons for those infamous action-combat sequences. Kratos walks,jumps,climbs and charges lthe way we're used to see him do it, and the PSP offers some slick controls for performing side dodges, forward tumbles, and even a slick swimming-system.
The combat system has been transitioned well from its PS2 counterpart; it has mostly been rooted with two buttons, but the more you power-up your weapons, the more combos you will unlock, and these become increasingly powerful and more fun to watch. As always, you have the rewarding combo- -counter system that tallies the consecutive hits; the more you hit,the more red orbs you'll get after the final kills.


The mind blowing visuals you will experience from the opening movie to the first epic boss fight will leave you stunned. The levels are considerably big, yet manageable, and the animation is crisp & fluid. The camera work is flawless, as it really has to be like this since the PSP doesn't actually have a second stick for cam. control!


Overall,COO is one amazing game, but Ready At Dawn has already proven they can get the best out of the PSP with their previous release Daxter. God of War : COO puts Daxter in 2nd place…by being the most technically impressive and best looking game currently available on the PSP.
In the end,Chains of Olympus is a reason enough to purchase a PSP. Sure, we've seen most quality PSP titles eventually make their way to the PS2, but you won't want to wait for a port…assuming there is one even in the works. I can guarantee you that anyone who picks up COO won't be able to put it down. It truly is one of the best games currently available for the system.


So go to your nearest gaming store and buy this game now!! And if you do not have a PSP,then get one right know just for this game!

Friday, February 29, 2008

FRONTLINES : FUEL OF WAR....one heck of a


I don't understand what hype means apparently. Because as far as I know the hype meter and marketing has always been down low with Frontlines: Fuel of War. Thats why when you hear someone ask, what in the world is FFOW? You can't help but realize that Kaos Studios has developed in all its glory, a sleeping giant.


Now this goes to show that the game does have it flaws, like any on release. It won't be perfect, as a matter of fact theres a lot. Plenty enough to keep the mosquito's biting and the press running in circles screaming bloody mary, how dare they make a battlefield rip.
Well the producers of the Desert Conflict mod in 1942 have done much more, in a very unique way. Ultimately to diminish the scattered back stabbings that caused the BF series to be hectic in nature, into a more organized, strategical front that allows a frontal war and exhilarating experience.


The Bads:
1) I had one hell of a time installing the game. This whopping 9 gig double whopper on 2 dvd discs came at a costly 20 minute install. Only to realize I couldnt play the game because it kept crashing to desktop. Apparently many others have this issue and a fix is being looked upon. HOWEVER, 90% is guaranteed to be the problem of that of the player.
By simply updating my drivers, reinstalling to a separate directory and turning off my background tasks on install, I was able to play fine. Great, posted my solution to the community boards.


2) Balance: Some balance issues that I see need addressed. The assault grenade launcher (noob tube) seems to be the most widely form of insta-kills on the battlefield bar none. I admit i've relied on it. While it is very important to have, I believe its effectiveness should be altered. Maybe a larger splash damage with less damage to flush out those campers, or to wipe out a group thats had enough of their share and wounds
Balance: Aerial: I can't seem to kill anything in the air with a plane. Its fun, but tough to get used to. Maybe its just me.

Balance: Helicopter: The controls are funky to me, A and D to yaw and Mouse to roll? Little ackward, we should be able to switch these keys but can't.
Controls: The Invert land vehicles for the mouse is bugged. It wont invert, where as I actually do play inverted.

Graphics: Seems to be annoying hitches whenever you jump into foliage, or certain bumpy terrain. I keep tripping over these things. Maybe I need to change my boots?
Sound: Couple loop bugs.

Server list: We need to let go of the roids, nuff said.


THE GOODS!!

1) Gameplay: It kicks ass, never have I had such an awesome experience in a full 64 player server. Now that is what battlefield could not do, pitting a frontal battle that is a non gun and run, strategical frontal game of chess and placement. You have to utilize every class to its maximum extent to survive and that, is what its all about.

2) Graphics: Whoever says the graphics suck really need to get with the times and get themselves at least an 8800 GTS. Because thats what im running and on very high. I'd like to say im very pleased with the graphics, explosions, details, foliage, fogs, destructible environments, vehicles, soldiers, weapons, etc etc etc.
For a game that throws 64 human beings at eachother in teh internetz lawl, you can't expect Crysis graphics.

3) Multiplayer: The sheer immersion is enough to make you bake a cake in your seat while screaming "oh sh**!!"

4) Dev's: Usually I don't include dev's in the game because you dont see them in the game, but my how they have a mighty role in what the game turns out to be. I'd like to say these are the first dev's i've ever seen stay in such close contact with the community and actually listen, making changes and testing various abilities based on recommendations from public majority. Incredible team and I am 100% positive they will continue to shape this game to perfection.

Monday, November 26, 2007

METROID PRIME 3: CORRUPTION A TRUE SHOOTER


If there's one shooter game in the Nintendo Wii that truly rocks, it must be Metroid Prime 3: Corruption.


This is the only first Metroid Prime in the Wii console, but you won't be disappointed with it. This is a must have title if you own a Nintendo Wii. This is one of the greatest game ever in Nintendo Wii.


After her adventures on Aether, Samus Aran returns to help out the Galactic Federation's base, which has been attacked by her alter ego, Dark Samus. Now we all know that Dark Samus was first introduced in Metroid Prime 2.


In terms of graphics,controls and gameplay, Corruption definitely stood out as one of the best title in Wii. There's a helathy balance of combat,puzzle solving, and exploration, and most importantly Metroid Prime 3: Corruption takes full advantage of the Wii-mote, which you aim at the screen. As Samus moves from planet to planet, she'll uncover hidden armor and weapon upgrades will helpunlock other items or hidden parts of the map.


Another great thing about this game, there's an extended ending. You must have at least a 75% completion of the game which means you'll try harder to gather as many hidden item as you can.


Rent it now or Buy it.

Saturday, November 3, 2007

NBA 2K8 greatest basketball game out there


If there is one basketball game out in the market today that truly stands out, it must be 2K Sports NBA 2K8. With Chris Paul on the cover, this game surely displays its greatness from the graphic to the sounds to the player moves.

2K Sports has consistently made their franchise fun to play and truly enjoyable. The player images richly resemble the players they were copied from. Even the moves and the skills of each player were outstanding.

Although NBA LIVE 08 have the FIBA Mode, NBA 2K8 has the draft class from 2000 to present, also the International All Stars. They even have the Jordan All Stars which consist of Chris Paul, Rip Hamilton, Dwight Howard, Carmelo Anthony etc.

One flaw about this game, if they’re gonna put a Jordan All Star team, perhaps Michael Jordan should be included in lineup. Now that would be great, calling the attention of 2K sports please include Michael Jordan. And please include Michael Jordan in your Superstar All Stars Roster.

NBA 2K8 is a must have for basketball gamers out there. From a scale of 1 to 10 this is an 8.5
 
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